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%0 Conference Proceedings
%4 sid.inpe.br/sibgrapi/2016/08.09.18.35
%2 sid.inpe.br/sibgrapi/2016/08.09.18.35.49
%T Hybrid animation with spatial keyframes and motion capture
%D 2016
%A Costa, Bernardo Fortunato,
%A Esperança, Claudio,
%@affiliation UFRJ
%@affiliation UFRJ
%E Aliaga, Daniel G.,
%E Davis, Larry S.,
%E Farias, Ricardo C.,
%E Fernandes, Leandro A. F.,
%E Gibson, Stuart J.,
%E Giraldi, Gilson A.,
%E Gois, João Paulo,
%E Maciel, Anderson,
%E Menotti, David,
%E Miranda, Paulo A. V.,
%E Musse, Soraia,
%E Namikawa, Laercio,
%E Pamplona, Mauricio,
%E Papa, João Paulo,
%E Santos, Jefersson dos,
%E Schwartz, William Robson,
%E Thomaz, Carlos E.,
%B Conference on Graphics, Patterns and Images, 29 (SIBGRAPI)
%C São José dos Campos, SP, Brazil
%8 4-7 Oct. 2016
%I Sociedade Brasileira de Computação
%J Porto Alegre
%S Proceedings
%K character animation, motion capture, keyframing, spatial keyframe.
%X We propose a hybrid scheme for authoring character animations where key poses are collected from motion capture data and projected on a plane using dimension reduction techniques. Animations can then be created by drawing a curved trajectory on that plane, where each point along the path corresponds to a new pose interpolated from neighboring projected poses using Igarashi's spatial keyframing approach. Furthermore, timing information contained in motion capture timestamps are also projected on the plane, so that they can guide the trajectory parametrization. By allowing the animator to edit the curve path and also its temporal parametrization, we expect the system to produce natural animations including the original motion capture animations, but not restricted to them.
%@language en
%3 wip.pdf


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